Show programmer, animator, and tinkerer with a passion for story-telling through motion and interactivity. Kyle began his career as a mechanical designer in aerospace and has continued to evolve his skills in animation and game programming for training simulators and immersive themed experiences.

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Services

Environment Art
Technical Art
Motion Capture
Mechanical Design Engineering

Employers

Raydon Corporation
NASA
United Space Alliance
General Dynamics
DRS Optronics

Industry

Gaming/Simulation
Aeronautical Engineering
Advanced Weaponry
Opto-mechanical Engineering

Selection of Projects

Space Shuttle Solid Rocket Booster Element
Ares I Rocket Mobile Launch Platform
Navy Catapult Launch Simulator
Immersive Army Ground Operations Trainers